Beyond Gotham isn’t an idiom or tagline: it’s a factual statement. The story, which is a strong contender for a “silliest use of a bad-ass franchise” award, follows the Dynamic Duo for a single chapter before shattering all expectations. And for the first time in Lego Batman history (DC Super Heroes’ closing hours excluded), there’s a solid narrative to support the massive weight of the series’ intersecting adventures and playful interpretations. At its core, though, Traveller’s Tales’ take on the almost painfully familiar Lego formula directs much of its attention elsewhere: DC’s expansive catalog of characters. And sure, plenty of Bats’ traditions have been plumped from the popular property’s wide assortment of Hollywood blockbusters and forgotten animations. Sure, the caped crusader makes appearances here and there (along with a multitude of flashy suits and powers), beating baddies to a not-so-blood pulp and groaning angrily in Troy Baker’s famously seductive baritone. Lego Batman 3: Beyond Gotham isn’t really a Batman game.
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